During the Wasting Space project one of my responsibilities was creating our leaderboard. It needed to be persistent across multiple plays of the game, it
During the Wasting Space project one of my responsibilities was creating our leaderboard. It needed to be persistent across multiple plays of the game, it
The Rythe game engine is a C++17 data oriented game engine which aims to be completely modular, customizable, fast, and easy to set up. The
For the final project of my 2nd year in the CMGT(Creative Media and Game Technologies) study program, myself and 7 of my peers designed and